OneBot: Leantime 改造版源码(BOM/Univer 表格/AI 接管/品牌替换等)
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<?php
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namespace Leantime\Domain\ContentTemplates\Services\Appliers;
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use Illuminate\Database\ConnectionInterface;
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use Leantime\Core\Db\Db as DbCore;
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use Leantime\Domain\ContentTemplates\Contracts\Applier;
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use Leantime\Domain\ContentTemplates\Models\ContentTemplate;
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/**
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* Applier for canvas-typed content templates.
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*
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* Handles any canvas type whose items live in zp_canvas_items (Logic Model,
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* Goal Canvas, Lean Canvas, SWOT, etc.). The appliesTo string is the canvas
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* type slug — same slug Blueprints' TemplateRegistry uses. supports() returns
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* true for everything except known non-canvas appliesTo values (e.g. "wiki"),
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* so this is the catch-all canvas applier.
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*
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* Expected payload shape:
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*
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* items:
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* - box: "lm_inputs" # required, canvas-type box key
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* title: "..." # populates description (the bold line)
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* description: "..." # populates conclusion (the supporting prose)
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* status: "status_draft" # optional, defaults to ''
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* sortindex: 10 # optional, auto-assigned by insertion order if absent
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* why_this_matters: "..." # optional, Outcome/Impact items only (authored meaning)
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* starting_picture: "..." # optional, Impact items only (the world today)
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*
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* The unusual title→description / description→conclusion mapping matches the
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* Canvas item display convention: description is rendered as the bold card
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* title, conclusion as the lighter supporting text. Meaning fields pass
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* through with their DB column names — no remapping.
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*/
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class CanvasItemsApplier implements Applier
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{
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/** Non-canvas appliesTo values this applier explicitly refuses. */
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private const NON_CANVAS = ['wiki'];
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/** Resolved on first use so a stubbed DbCore in unit tests doesn't fault. */
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private ?ConnectionInterface $db = null;
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public function __construct(private DbCore $dbCore) {}
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public function supports(string $appliesTo): bool
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{
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return $appliesTo !== '' && ! in_array($appliesTo, self::NON_CANVAS, true);
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}
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public function apply(int $targetId, ContentTemplate $template, array $options = []): int
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{
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if ($targetId <= 0 || ! $template->isUsable()) {
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return 0;
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}
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$items = (array) ($template->payload['items'] ?? []);
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if ($items === []) {
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return 0;
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}
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$db = $this->db();
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$userId = (int) ($options['userId'] ?? 0);
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$mode = $options['mode'] ?? 'add';
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if ($mode === 'replace') {
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$db->table('zp_canvas_items')
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->where('canvasId', $targetId)
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->delete();
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}
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$sortBase = $this->nextSortIndex($targetId);
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$created = 0;
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// One timestamp for the whole apply — all items from the same template
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// application should share created/modified so recent-activity sorts
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// don't rank them arbitrarily against each other.
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$now = now();
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foreach ($items as $offset => $item) {
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if (! is_array($item) || empty($item['box'])) {
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continue;
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}
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$row = [
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'canvasId' => $targetId,
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'box' => (string) $item['box'],
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'description' => (string) ($item['title'] ?? ''),
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'conclusion' => (string) ($item['description'] ?? ''),
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'status' => (string) ($item['status'] ?? ''),
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'author' => $userId,
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'created' => $now,
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// MAX(zp_canvas_items.modified) is the source of truth for a
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// board's "last updated" timestamp (see BlueprintsRepository's
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// COALESCE(MAX(modified), created) sort). MAX() ignores nulls,
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// so leaving modified null makes templated boards appear stale
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// in recent-activity lists even though items were just added.
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'modified' => $now,
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'sortindex' => (int) ($item['sortindex'] ?? ($sortBase + $offset * 10)),
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];
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// Authored-meaning fields pass through if present in the template.
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// YAML keys match DB column names — no remapping like title→description.
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if (array_key_exists('why_this_matters', $item)) {
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$row['why_this_matters'] = (string) $item['why_this_matters'];
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}
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if (array_key_exists('starting_picture', $item)) {
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$row['starting_picture'] = (string) $item['starting_picture'];
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}
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$db->table('zp_canvas_items')->insert($row);
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$created++;
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}
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return $created;
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}
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/**
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* Find the next free sortindex on this canvas, leaving room between entries.
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* Returns at least 10 so the first item is sortindex >= 10.
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*/
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private function nextSortIndex(int $canvasId): int
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{
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$max = (int) $this->db()->table('zp_canvas_items')
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->where('canvasId', $canvasId)
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->max('sortindex');
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return $max > 0 ? $max + 10 : 10;
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}
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private function db(): ConnectionInterface
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{
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return $this->db ??= $this->dbCore->getConnection();
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}
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}
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109
app/Domain/ContentTemplates/Services/Appliers/WikiApplier.php
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109
app/Domain/ContentTemplates/Services/Appliers/WikiApplier.php
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@@ -0,0 +1,109 @@
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<?php
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namespace Leantime\Domain\ContentTemplates\Services\Appliers;
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use Illuminate\Database\ConnectionInterface;
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use Leantime\Core\Db\Db as DbCore;
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use Leantime\Domain\ContentTemplates\Contracts\Applier;
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use Leantime\Domain\ContentTemplates\Models\ContentTemplate;
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/**
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* Applier for wiki content templates.
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*
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* Wiki articles share the zp_canvas_items table with all canvas types,
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* distinguished by box='article'. Articles can nest via the `parent` column,
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* which the template's `children:` arrays drive.
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*
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* Expected payload shape:
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*
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* articles:
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* - title: "Project Overview"
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* content: "<h1>...</h1>" # HTML body
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* children:
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* - title: "Subtopic A"
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* content: "..."
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* children: [] # recurses arbitrarily deep
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*
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* Mode 'replace' wipes all box='article' rows under the wiki before inserting.
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* Mode 'add' (default) appends, preserving any existing articles.
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*/
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class WikiApplier implements Applier
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{
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/** Resolved on first use so a stubbed DbCore in unit tests doesn't fault. */
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private ?ConnectionInterface $db = null;
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public function __construct(private DbCore $dbCore) {}
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public function supports(string $appliesTo): bool
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{
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return $appliesTo === 'wiki';
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}
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public function apply(int $targetId, ContentTemplate $template, array $options = []): int
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{
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if ($targetId <= 0 || ! $template->isUsable()) {
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return 0;
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}
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$articles = (array) ($template->payload['articles'] ?? []);
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if ($articles === []) {
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return 0;
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}
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$userId = (int) ($options['userId'] ?? 0);
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$mode = $options['mode'] ?? 'add';
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if ($mode === 'replace') {
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$this->db()->table('zp_canvas_items')
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->where('canvasId', $targetId)
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->where('box', 'article')
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->delete();
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}
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return $this->insertArticles($articles, $targetId, $userId, parent: 0);
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}
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/**
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* Insert a list of articles under a given parent, recursing into children.
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*
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* @param list<array<string, mixed>> $articles
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* @param int $parent Parent article id (0 for top-level).
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* @return int Total articles created (this level + all descendants).
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*/
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private function insertArticles(array $articles, int $wikiId, int $userId, int $parent): int
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{
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$created = 0;
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$sortBase = 10;
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$db = $this->db();
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foreach ($articles as $offset => $article) {
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if (! is_array($article)) {
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continue;
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}
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$id = (int) $db->table('zp_canvas_items')->insertGetId([
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'canvasId' => $wikiId,
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'box' => 'article',
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'title' => (string) ($article['title'] ?? ''),
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'description' => (string) ($article['content'] ?? ''),
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'parent' => $parent,
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'author' => $userId,
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'created' => now(),
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'modified' => now(),
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'sortindex' => $sortBase + $offset * 10,
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]);
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$created++;
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$children = (array) ($article['children'] ?? []);
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if ($id > 0 && $children !== []) {
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$created += $this->insertArticles($children, $wikiId, $userId, $id);
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}
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}
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return $created;
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}
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private function db(): ConnectionInterface
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{
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return $this->db ??= $this->dbCore->getConnection();
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}
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}
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